Producer

aLEXANDRIA SORENSON

Student


Production / Games / CV
BLOODLINE
Producer & Game Designer
November 2023 - December 2023


The Game

Bloodline is a RTS-style analog game about vampires, succession, and bloody rounds of rock-paper-scissors. This game was developed as a final project under the supervision and direction of USC Games.


My Contributions

Led team of 4 to fully realize ambitious RTS analog game in under a month of part-time development. 

Delegated tasks to keep team morale high and crunch time to a minimum. 

Wrote and compiled 16-slide design journal and 20-slide project presentation based on our design process and takeaways. 

Conducted 10 playtests with unique groups of players and collected 117 discrete kernels of feedback, criticism, and suggestions.

Our Day 1 brainstorm
Week 1 Playtest
Week 2 Playtest
Week 3 Playtest
Card Closeup
Final Game
Takeaways

It doesn’t matter how great your game is if players can’t make it through the rulebook. In a similar vein, the rulebook need to be playtested and iterated on just as much as the game itself.

Not every game is for everybody, especially ones with more intensive & involved gameplay, and playtest data is heavily biased by a player’s experience with and opinions of the genre -- so make sure to ask.

On a small team, when everyone’s swamped with their own jobs, it’s the producer’s role to step up if somebody steps down.

Printing, cutting, and pasting 250 cards is really not a menial task.

(Where it all began!) Production is cool! Let’s do some more of this...